Revisiting Gruul Madness
Originally I had this deck built as a Budget friendly version with the classic Madness tricks from Wild Mongrel, Basking Rootwalla, Werebear, and Arrogant Wurm. It sprinkled in some removal and Faithless Looting and popped on a $12 price tag. EZPZ.
Over the summer, Tinkmaster posted a 5-0 League decklist that was strong, fast, and fairly resilient. A solid removal suite which includes Savage Swipe can clear the way for Bloodmad Vampire, which is tough to deal with once it gets rolling. It's really fun to vomit out a few Burning-Tree Emissary, then play Gathan Raiders as a Morph creature. Next turn pitch Fiery Temper or Reckless Wurm with Madness to Morph Gathan Raiders into 5/5 and wreck face on a near empty board.
This deck offers different lines of play and can rapidly take over the board on Turns 2 and 3, as well as late game when Reckless Wurm hits the board. Lightning Axe is also a great late game Madness enabler when you come across Gary or Gurmag Angler.
Matches: 9 - 7 | Games: 24 - 18 | Rating: 1019 | Avg Deck Rating: 1008
- League 2 - Tournament 1